For my Text analysis i have look at the institutions that is involved with the production of my two texts which is Grand theft auto and Call of duty, i looked at there website in general and see the different games that they have made, and see how it links with my two texts and how that is associated with my CI question, seeing how long garand theft has been around and how it has grown up with our genereation, rockstar is a well respected games developer and it is responsible for making garnd theft the most highest rated PS3 game of all time.
For call of duty, infinity ward developed the call of duty franchise that we have also grown up with, as call of duty is a first person shooter, and the contents it maintains, along with the highest multiplayer figures in the history of first person shooters, call of duty is no doubt one of the best war games in exsistence, with infinity ward and activison having a major part to play in it.
Sunday, 16 October 2011
Friday, 14 October 2011
Media Studies CI- What I've done so far...
As my texts for my CI are based on the 'Call of Duty' Franchise and the 'Grand Theft Auto' franchise im collecting materials from each of the media platforms, e-media, print and broadcast, right now i have collected aricles of each of my texts from print magazines such as Gamesmaster, Playstaion Magazine, and Play game, i have also done printscreens of the actual gameplay so i can relate it to my CI question, this will be helpful when it comes to analysis. I have also done a Textual analysis brainstorm of each of my texts.
What i am going to now is look at the companies that made these games, so for call of duty it will be activision, and for grand theft auto it will be rockstar games, look at the different games that they also made and compare it and link the similarities, i will aso get examples from the rest of the two platforms, e-media and broadcast, i will then look at the historical context of each game and the impact on the generation and do a full M.I.G.R.A.I.N analysis of the texts on focus.
What i am going to now is look at the companies that made these games, so for call of duty it will be activision, and for grand theft auto it will be rockstar games, look at the different games that they also made and compare it and link the similarities, i will aso get examples from the rest of the two platforms, e-media and broadcast, i will then look at the historical context of each game and the impact on the generation and do a full M.I.G.R.A.I.N analysis of the texts on focus.
Monday, 10 October 2011
Textual analysis
The texts that i have decided to look in for my investigation is Games master magazine and IGN website which focuses on the our generation of gaming and gives us a insight on the latest games and what we can expect from them.
For these texts i will be looking at the historical contexts of my investigation and comparing the way gaming has enhanced over the years and how postmordern can a certain games get until it is literally gimmicking realty, such as grand theft auto, call of duty, battlefield, uncharted etc.
For the two texts the games that i will be focusing on will be Grand Theft Auto and Call of Duty, the reasons why i am choosing these games is because these games maintain concepts and activities and you could do in real life, for example, call of duty is set in different location such as iran and Afganistan , these location really exist so does the guns that appear in the game. Grand theft auto on the other hand is set in america, the games is a freestyle game, you can got to the bar, play pool, shopping etc, the buildings that is in the game is mirror image to the buildings that in real life, for example the empire state building, the cyrstler building and the statue of liberty.
For these texts i will be looking at the historical contexts of my investigation and comparing the way gaming has enhanced over the years and how postmordern can a certain games get until it is literally gimmicking realty, such as grand theft auto, call of duty, battlefield, uncharted etc.
For the two texts the games that i will be focusing on will be Grand Theft Auto and Call of Duty, the reasons why i am choosing these games is because these games maintain concepts and activities and you could do in real life, for example, call of duty is set in different location such as iran and Afganistan , these location really exist so does the guns that appear in the game. Grand theft auto on the other hand is set in america, the games is a freestyle game, you can got to the bar, play pool, shopping etc, the buildings that is in the game is mirror image to the buildings that in real life, for example the empire state building, the cyrstler building and the statue of liberty.
Wednesday, 5 October 2011
My Critical Investigation Idea
3 possible Investigation options:
1) Is our generation of gaming a reflection of different realities? For example the theory of post mordernism and how different games are based in real life locations, and what we can do in the games, is what we could most probably do in reality.
2) Is hollywood running out of ideas for movie making? We see a lot of remakes for different movies and movies that are based on the same foundation. Is the film industry slowly dying or has it got even more to give.
3) Does society need to based on equality or do you have to be a certain person to fit in? in certain societies you have to be a certain way, why can't we all be equal and live in the same place, without predujice or discrimination?
These three interest me because these are like the little things that we may not notice, but will have a big impact on the lives for the generation to come.
I have settled on the first critical investigation that ask the question of if our generation of gaming a reflection of different realities including the theory of postmordernism.
Initial ideas for critical investigation and linked production:-
1) The text and topic that is to be investigated is the topic will be on gaming and if our generation of gaming is a reflection of different types of realities, the texts that i will be focusing on is IGN, and games master magazine.
2) For a linked production piece, i was thinking that i could do an exclusive article for games master on our generation gaming and the different games that is brought out to us as being post mordern, but yet keep that gaming bubble to not make it to not too real.
3) the three media texts i could bring in to my investigation is IGN, which focuses on next generation gaming such as PS3 and Xbox 360, games master which is a magazine entirely focused on the gaming world, and perhaps PSM which is a Playstation magazine.
4) With Migrain this could be applied to my investigation by linking in each point and where it fits in with the investigation i am doing,
The two texts that i have decided to focus on is Grand Theft Auto and Call of duty, each franchise has a big part to play in my CI and i'll show you why...
1) Is our generation of gaming a reflection of different realities? For example the theory of post mordernism and how different games are based in real life locations, and what we can do in the games, is what we could most probably do in reality.
2) Is hollywood running out of ideas for movie making? We see a lot of remakes for different movies and movies that are based on the same foundation. Is the film industry slowly dying or has it got even more to give.
3) Does society need to based on equality or do you have to be a certain person to fit in? in certain societies you have to be a certain way, why can't we all be equal and live in the same place, without predujice or discrimination?
These three interest me because these are like the little things that we may not notice, but will have a big impact on the lives for the generation to come.
I have settled on the first critical investigation that ask the question of if our generation of gaming a reflection of different realities including the theory of postmordernism.
Initial ideas for critical investigation and linked production:-
1) The text and topic that is to be investigated is the topic will be on gaming and if our generation of gaming is a reflection of different types of realities, the texts that i will be focusing on is IGN, and games master magazine.
2) For a linked production piece, i was thinking that i could do an exclusive article for games master on our generation gaming and the different games that is brought out to us as being post mordern, but yet keep that gaming bubble to not make it to not too real.
3) the three media texts i could bring in to my investigation is IGN, which focuses on next generation gaming such as PS3 and Xbox 360, games master which is a magazine entirely focused on the gaming world, and perhaps PSM which is a Playstation magazine.
4) With Migrain this could be applied to my investigation by linking in each point and where it fits in with the investigation i am doing,
- Media language fits in with the gaming so for example the type of shots that is involved, whether the game is in first person or 3rd person, it makes you fell as if you are the character that can have a big part to play in that.
- Institution involve, playstation, xbox, also the companies that are behind the productions such as EA games, Naughty dog, Activision.
- Genre of my investigation is gaming and the theory of postmordernism and how a game may look like a realty but different aspects is put for entertainment purposes.
- Representation can be linked by how these games make a representation of being real and how it can have a impact on our lives.
- Audience that is involved is mostly teenagers that are in to games and the latest realises and young adults 20+, but mainly male as females doesen't take a huge interest in gaming as much as men.
- Ideologies that is brings across is the idea of realism and how the more real a game may seem the better the experience that the gamer will have.
- Narrative of the the investigation is the way the games is told as the way its seen, the story line can link with the post morderism, e.g. a man moving to a city to have a fresh start but still haunted by his past..'
The two texts that i have decided to focus on is Grand Theft Auto and Call of duty, each franchise has a big part to play in my CI and i'll show you why...
Media Studies Reflection On Mock!
For our assignment we had to focus on a pirticular topic that is that has raised big issue in the world of media in terms of 2011, the topics that was focused on was, 9/11 10 years on, the arab spring, the summer riots, the topic that i had focused on was the 'Phone hacking scandal' which took place recently this year, the most important thing that we had to focus on was how the media dealt with the issue and brouht towards the audience.
5 things that went well:
1. dug deep into the topic and explored different aspects.
2. used evidental sources to back up my points
3. kept focus on the pionts.
4. thinking outside the box, how the topic has a wider long term effect.
5. uses of theory.
5 things that would be even better
1. for each point that is made go even deeper
2. use more media theories that link with the issues
3. use more textual examples from each media platform
4. use the public as a base of opinion.
5. use more historical contexts to make a link.
5 things that went well:
1. dug deep into the topic and explored different aspects.
2. used evidental sources to back up my points
3. kept focus on the pionts.
4. thinking outside the box, how the topic has a wider long term effect.
5. uses of theory.
5 things that would be even better
1. for each point that is made go even deeper
2. use more media theories that link with the issues
3. use more textual examples from each media platform
4. use the public as a base of opinion.
5. use more historical contexts to make a link.
Monday, 3 October 2011
Media Essay 2011- The most Pivotal Year
Media Essay- 2011- The Most Pivotal Year of our Generation Andre Emanuel
The year of 2011 has brought to our generation some of the most shocking, and quite memorable topics that could have been heard of. Topics such as the summer riots, the Arab spring, the royal wedding and of course the anniversary of the 9/11 terrorist attack on America and that also changed the world and many of the lives that was involved on that tragic day. The phone hacking scandal has a major part to play in why 2011 is the most pivotal year of our generation in terms of how it has affected us and the media that was involved. Quick scanning over the phone hacking scandal, the newspaper company ‘news of the world’ hacked into celebrities and young people’s phones in order to get a story; this was majorally attacked by the death of Milly dowler, a young girl who was murdered and news of the world hacked into her phone, deleting her messages with her parents having false hopes about her whereabouts, this in itself is unacceptable and raising questions on if we could ever trust the media 100%, our generation relies on the media to bring us the latest stories and also keep us up to date on what is happening in the world. How we take and interpret the media is totally up to us.
A lot of events has happened over the year of 2011 but for me i would say that the phone hacking scandal that took place in 2011 would be presented as being the most pivotal of 2011, and the reasons why to back up this statement, the phone hacking scandal is o ne issue but how it has been represented through the media is another issue, and that is the concept that is the most important. The media has to power to either define us or destroy us, we rely on the media every day, with its categories such as magazines, newspapers, the internet and televisions and radios, even music and with the phone hacking scandal that recently happened perhaps the media has taken advantage of the fact, with the extent of the phone hacking scandal it has caused one of the most well known newspaper companies to shut down for good. Something like this have never really happened before and it is not every day that a major newspaper company closes down for good, and the fact that it happened in our generation, it does have an impact on our lives more than we realise, and it also gives us that idea that if it can happen to celebrities and normal people then it can also happen to us as well. The phone hacking scandal compared to the other to the other major stories that took place this year, may not seem big when you think about it, compared to 9/11 that literally changed the world, our generation may not remember it happening but 10 years on the world stops to pay their respects to the 3000+ people who lost their lives that they, because that they it wasn’t just America that was attacked, they whole world was attacked along with it, and now it being 10 years since the attack and the whole world remembering that tragic day, our generation got a bit of a wakeup call and learned a very valuable lesson that nowhere in the world is safe, and that anything can happen.
The phone hacking scandal compared to the summer riots have roughly about the same impact on our generation as 2011 being the most pivotal year, the summer riots would definitely play a crucial part because first of all it happened in our area so close to our homes, with hundreds of people looting and businesses and shops being burnt down to the ground, years of business development being destroyed in a matter of hours, the summer riots was using media such as the internet and phones in order to get more people involved and also to put forth the absolute damage that occurred to many areas.
The way in which the media dealt with the issues that took place in 2011, is based on each of the media platforms, e-media, broadcast and print putting it forth to the public in whether it was a necessary thing to do. For the e-media platform, phone hacking got involved with such websites as twitter, face book, and also having some clips on YouTube involving discussions about the phone hacking scandal that involved news of the world. For the twitter they had a phone hacking page in which the pubic could follow and keep up to date with their latest news. For facebook they made a ‘like’ page in terms of the phone hacking, although the information they had on the ‘like’ page was a direct link to Wikipedia, the phone hacking was also focused on the guardian website, the telegraph and also the BBC news in which contained quotes from MPs such as David Cameron and David Milliband on what they thought about the issue.
The way in which news international responded with the phone hacking is that rebekah brooks the editor of the news of the world resigned from her job, and news Corp boss Rupert Murdock issued an apology of the ‘serious wrongdoing’ in the UK national newspapers and adverts. For the broadcast platform YouTube had clips which included discussions for the phone hacking scandal, and also podcasts talks on the guardian website, with people giving their opinions.
The phone hacking scandal in terms of theory links with the theory of uses and gratifications put forth by Denis McQuail which states the idea of personal values which links in with the concept of privacy which is important when it comes to our personal lives, also the Marxism theory can also be applied which states the idea of social change, society has changed over the years one of the ways is technology, and the media is using that to their grasp, unaware of the consequences.
In conclusion the phone hacking scandal would have a major part to play in 2011 being the most pivotal year, as it is the first issue that became so big that one of the top newspaper being shut down because of it. The phone hacking contributes to the power of the statement, in a idea that the media is not only based on what we know or how it is presented to us but it is also based on trust, whether the media can restore trust is unknown, but what it can do now is make sure nothing like this ever happens again.
Monday, 19 September 2011
2011- A Pivital Year
So far in media studies me and my class are looking at the events and issues that has derived to the world as making 2011 a pivital year in terms of media.
What i am looking at is the phone hacking scandal that has recently been uncovered involving 'The News Of The World' hacking in to celebrities phones in desperate measure of a story, which has also led to the the death of a young girl named Lily Dowler in which her parents still had false hope that she was alive, this issue has become bigger than we expected raising many question about the media and the power that the media wields, they is line between searching and destroying, has the media cross that crucial line??
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